Network Working Group T. Daede
Internet-Draft Mozilla
Intended status: Informational A. Norkin
Expires: January 09, 2017 Netflix
I. Brailovskiy
Amazon Lab126
July 08, 2016
Video Codec Testing and Quality Measurement
draft-ietf-netvc-testing-03
Abstract
This document describes guidelines and procedures for evaluating a
video codec. This covers subjective and objective tests, test
conditions, and materials used for the test.
Status of This Memo
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Copyright Notice
Copyright (c) 2016 IETF Trust and the persons identified as the
document authors. All rights reserved.
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Table of Contents
1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . 3
2. Subjective quality tests . . . . . . . . . . . . . . . . . . 3
2.1. Still Image Pair Comparison . . . . . . . . . . . . . . . 3
2.2. Video Pair Comparison . . . . . . . . . . . . . . . . . . 3
2.3. Subjective viewing test . . . . . . . . . . . . . . . . . 4
3. Objective Metrics . . . . . . . . . . . . . . . . . . . . . . 4
3.1. Overall PSNR . . . . . . . . . . . . . . . . . . . . . . 4
3.2. Frame-averaged PSNR . . . . . . . . . . . . . . . . . . . 5
3.3. PSNR-HVS-M . . . . . . . . . . . . . . . . . . . . . . . 5
3.4. SSIM . . . . . . . . . . . . . . . . . . . . . . . . . . 5
3.5. Multi-Scale SSIM . . . . . . . . . . . . . . . . . . . . 5
3.6. Fast Multi-Scale SSIM . . . . . . . . . . . . . . . . . . 6
3.7. CIEDE2000 . . . . . . . . . . . . . . . . . . . . . . . . 6
3.8. VMAF . . . . . . . . . . . . . . . . . . . . . . . . . . 6
4. Comparing and Interpreting Results . . . . . . . . . . . . . 6
4.1. Graphing . . . . . . . . . . . . . . . . . . . . . . . . 6
4.2. BD-Rate . . . . . . . . . . . . . . . . . . . . . . . . . 6
4.3. Ranges . . . . . . . . . . . . . . . . . . . . . . . . . 7
5. Test Sequences . . . . . . . . . . . . . . . . . . . . . . . 7
5.1. Sources . . . . . . . . . . . . . . . . . . . . . . . . . 7
5.2. Test Sets . . . . . . . . . . . . . . . . . . . . . . . . 8
5.2.1. regression-1 . . . . . . . . . . . . . . . . . . . . 8
5.2.2. objective-1 . . . . . . . . . . . . . . . . . . . . . 8
5.2.3. objective-1-fast . . . . . . . . . . . . . . . . . . 11
5.3. Operating Points . . . . . . . . . . . . . . . . . . . . 13
5.3.1. Common settings . . . . . . . . . . . . . . . . . . . 13
5.3.2. High Latency CQP . . . . . . . . . . . . . . . . . . 13
5.3.3. Low Latency CQP . . . . . . . . . . . . . . . . . . . 14
5.3.4. Unconstrained High Latency . . . . . . . . . . . . . 14
5.3.5. Unconstrained Low Latency . . . . . . . . . . . . . . 14
6. Automation . . . . . . . . . . . . . . . . . . . . . . . . . 15
6.1. Regression tests . . . . . . . . . . . . . . . . . . . . 15
6.2. Objective performance tests . . . . . . . . . . . . . . . 15
6.3. Periodic tests . . . . . . . . . . . . . . . . . . . . . 16
7. Informative References . . . . . . . . . . . . . . . . . . . 16
Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . 17
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1. Introduction
When developing a video codec, changes and additions to the codec
need to be decided based on their performance tradeoffs. In
addition, measurements are needed to determine when the codec has met
its performance goals. This document specifies how the tests are to
be carried about to ensure valid comparisons when evaluating changes
under consideration. Authors of features or changes should provide
the results of the appropriate test when proposing codec
modifications.
2. Subjective quality tests
Subjective testing is the preferable method of testing video codecs.
Subjective testing results take priority over objective testing
results, when available. Subjective testing is recommended
especially when taking advantage of psychovisual effects that may not
be well represented by objective metrics, or when different objective
metrics disagree.
Selection of a testing methodology depends on the feature being
tested and the resources available. Test methodologies are presented
in order of increasing accuracy and cost.
Testing relies on the resources of participants. For this reason,
even if the group agrees that a particular test is important, if no
one volunteers to do it, or if volunteers do not complete it in a
timely fashion, then that test should be discarded. This ensures
that only important tests be done in particular, the tests that are
important to participants.
2.1. Still Image Pair Comparison
A simple way to determine superiority of one compressed image is to
visually compare two compressed images, and have the viewer judge
which one has a higher quality. This is used for rapid comparisons
during development - the viewer may be a developer or user, for
example. Because testing is done on still images (keyframes), this
is only suitable for changes with similar or no effect on other
frames. For example, this test may be suitable for an intra de-
ringing filter, but not for a new inter prediction mode. For this
test, the two compressed images should have similar compressed file
sizes, with one image being no more than 5% larger than the other.
In addition, at least 5 different images should be compared.
2.2. Video Pair Comparison
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Video comparisons are necessary when making changes with temporal
effects, such as changes to inter-frame prediction. Video pair
comparisons follow the same procedure as still images.
2.3. Subjective viewing test
A subjective viewing test is the preferred method of evaluating the
quality. The subjective test should be performed as either
consecutively showing the video sequences on one screen or on two
screens located side-by-side. The testing procedure should normally
follow rules described in [BT500] and be performed with non-expert
test subjects. The result of the test could be (depending on the
test procedure) mean opinion scores (MOS) or differential mean
opinion scores (DMOS). Normally, confidence intervals are also
calculated to judge whether the difference between two encodings is
statistically significant. In certain cases, a viewing test with
expert test subjects can be performed, for example if a test should
evaluate technologies with similar performance with respect to a
particular artifact (e.g. loop filters or motion prediction).
Depending on the setup of the test, the output could be a MOS, DMOS
or a percentage of experts, who preferred one or another technology.
3. Objective Metrics
Objective metrics are used in place of subjective metrics for easy
and repeatable experiments. Most objective metrics have been
designed to correlate with subjective scores.
The following descriptions give an overview of the operation of each
of the metrics. Because implementation details can sometimes vary,
the exact implementation is specified in C in the Daala tools
repository [DAALA-GIT]. Implementations of metrics must directly
support the input's resolution, bit depth, and sampling format.
Unless otherwise specified, all of the metrics described below only
apply to the luma plane, individually by frame. When applied to the
video, the scores of each frame are averaged to create the final
score.
Codecs must output the same resolution, bit depth, and sampling
format as the input.
3.1. Overall PSNR
PSNR is a traditional signal quality metric, measured in decibels.
It is directly drived from mean square error (MSE), or its square
root (RMSE). The formula used is:
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20 * log10 ( MAX / RMSE )
or, equivalently:
10 * log10 ( MAX^2 / MSE )
where the error is computed over all the pixels in the video, which
is the method used in the dump_psnr.c reference implementation.
This metric may be applied to both the luma and chroma planes, with
all planes reported separately.
3.2. Frame-averaged PSNR
PSNR can also be calculated per-frame, and then the values averaged
together. This is reported in the same way as overall PSNR.
3.3. PSNR-HVS-M
The PSNR-HVS metric performs a DCT transform of 8x8 blocks of the
image, weights the coefficients, and then calculates the PSNR of
those coefficients. Several different sets of weights have been
considered. [PSNRHVS] The weights used by the dump_pnsrhvs.c tool in
the Daala repository have been found to be the best match to real MOS
scores.
3.4. SSIM
SSIM (Structural Similarity Image Metric) is a still image quality
metric introduced in 2004 [SSIM]. It computes a score for each
individual pixel, using a window of neighboring pixels. These scores
can then be averaged to produce a global score for the entire image.
The original paper produces scores ranging between 0 and 1.
For the metric to appear more linear on BD-rate curves, the score is
converted into a nonlinear decibel scale:
-10 * log10 (1 - SSIM)
3.5. Multi-Scale SSIM
Multi-Scale SSIM is SSIM extended to multiple window sizes [MSSSIM].
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3.6. Fast Multi-Scale SSIM
Fast MS-SSIM is a modified implementation of MS-SSIM which operates
on a limited number of scales and with modified weights [FASTSSIM].
The final score is converted to decibels in the same manner as SSIM.
3.7. CIEDE2000
CIEDE2000 is a metric based on CIEDE color distances [CIEDE2000]. It
generates a single score taking into account all three chroma planes.
It does not take into consideration any structural similarity or
other psychovisual effects.
3.8. VMAF
Video Multi-method Assessment Fusion (VMAF) is a full-reference
perceptual video quality metric that aims to approximate human
perception of video quality [VMAF]. This metric is focused on
quality degradation due compression and rescaling. VMAF estimates
the perceived quality score by computing scores from multiple quality
assessment algorithms, and fusing them using a support vector machine
(SVM). Currently, three image fidelity metrics and one temporal
signal have been chosen as features to the SVM, namely Anti-noise SNR
(ANSNR), Detail Loss Measure (DLM), Visual Information Fidelity
(VIF), and the mean co-located pixel difference of a frame with
respect to the previous frame.
4. Comparing and Interpreting Results
4.1. Graphing
When displayed on a graph, bitrate is shown on the X axis, and the
quality metric is on the Y axis. For publication, the X axis should
be linear. The Y axis metric should be plotted in decibels. If the
quality metric does not natively report quality in decibels, it
should be converted as described in the previous section.
4.2. BD-Rate
The Bjontegaard rate difference, also known as BD-rate, allows the
measurement of the bitrate reduction offered by a codec or codec
feature, while maintaining the same quality as measured by objective
metrics. The rate change is computed as the average percent
difference in rate over a range of qualities. Metric score ranges
are not static - they are calculated either from a range of bitrates
of the reference codec, or from quantizers of a third, anchor codec.
Given a reference codec and test codec, BD-rate values are calculated
as follows:
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o Rate/distortion points are calculated for the reference and test
codec.
* At least four points must be computed. These points should be
the same quantizers when comparing two versions of the same
codec.
* Additional points outside of the range should be discarded.
o The rates are converted into log-rates.
o A piecewise cubic hermite interpolating polynomial is fit to the
points for each codec to produce functions of log-rate in terms of
distortion.
o Metric score ranges are computed:
* If comparing two versions of the same codec, the overlap is the
intersection of the two curves, bound by the chosen quantizer
points.
* If comparing dissimilar codecs, a third anchor codec's metric
scores at fixed quantizers are used directly as the bounds.
o The log-rate is numerically integrated over the metric range for
each curve, using at least 1000 samples and trapezoidal
integration.
o The resulting integrated log-rates are converted back into linear
rate, and then the percent difference is calculated from the
reference to the test codec.
4.3. Ranges
For all tests described in this document, the anchor codec used for
ranges is libvpx 1.5.0 run with VP9 and High Latency CQP settings.
The quality range used is that achieved between cq-level 20 and 55.
For testing changes to libvpx or libaom, the anchor does not need to
be used.
5. Test Sequences
5.1. Sources
Lossless test clips are preferred for most tests, because the
structure of compression artifacts in already-compressed clips may
introduce extra noise in the test results. However, a large amount
of content on the internet needs to be recompressed at least once, so
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some sources of this nature are useful. The encoder should run at
the same bit depth as the original source. In addition, metrics need
to support operation at high bit depth. If one or more codecs in a
comparison do not support high bit depth, sources need to be
converted once before entering the encoder.
5.2. Test Sets
Sources are divided into several categories to test different
scenarios the codec will be required to operate in. For easier
comparison, all videos in each set should have the same color
subsampling, same resolution, and same number of frames. In
addition, all test videos must be publicly available for testing use,
to allow for reproducibility of results. All current test sets are
available for download [TESTSEQUENCES].
Test sequences should be downloaded in whole. They should not be
recreated from the original sources.
5.2.1. regression-1
This test set is used for basic regression testing. It contains a
very small number of clips.
o kirlandvga (640x360, 8bit, 4:2:0, 300 frames)
o FourPeople (1280x720, 8bit, 4:2:0, 60 frames)
o Narrarator (4096x2160, 10bit, 4:2:0, 15 frames)
o CSGO (1920x1080, 8bit, 4:4:4 60 frames)
5.2.2. objective-1
This test set is a comprehensive test set, grouped by resolution.
These test clips were created from originals at [TESTSEQUENCES].
They have been scaled and cropped to match the resolution of their
category. Other deviations are noted in parenthesis.
4096x2160, 10bit, 4:2:0, 60 frames:
o Aerial (start frame 600)
o BarScene (start frame 120)
o Boat (start frame 0)
o BoxingPractice (start frame 0)
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o Crosswalk (start frame 0)
o Dancers (start frame 120)
o FoodMarket
o Narrator
o PierSeaside
o RitualDance
o SquareAndTimelapse
o ToddlerFountain (start frame 120)
o TunnelFlag
o WindAndNature (start frame 120)
1920x1080, 8bit, 4:4:4, 60 frames:
o CSGO
o DOTA2
o EuroTruckSimulator2
o Hearthstone
o MINECRAFT
o STARCRAFT
o wikipedia
o pvq_slideshow
1920x1080, 8bit, 4:2:0, 60 frames:
o ducks_take_off
o life
o aspen
o crowd_run
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o old_town_cross
o park_joy
o pedestrian_area
o rush_field_cuts
o rush_hour
o station2
o touchdown_pass
1280x720, 8bit, 4:2:0, 60 frames:
o Netflix_FoodMarket2
o Netflix_Tango
o DrivingPOV (start frame 120)
o DinnerScene (start frame 120)
o RollerCoaster (start frame 600)
o FourPeople
o Johnny
o KristenAndSara
o vidyo1
o vidyo3
o vidyo4
o dark720p
o gipsrecmotion720p
o gipsrestat720p
o controlled_burn
o stockholm
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o speed_bag
o snow_mnt
o shields
640x360, 8bit, 4:2:0, 60 frames:
o red_kayak
o blue_sky
o riverbed
o thaloundeskmtgvga
o kirlandvga
o tacomanarrowsvga
o tacomascmvvga
o desktop2360p
o mmmovingvga
o mmstationaryvga
o niklasvga
5.2.3. objective-1-fast
This test set is based on objective-1, but requires much less
computation. It is intended to be a predictor for the results from
objective-1.
2048x1080, 8bit, 4:2:0, 60 frames:
o Aerial (start frame 600)
o Boat (start frame 0)
o Crosswalk (start frame 0)
o FoodMarket
o PierSeaside
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o SquareAndTimelapse
o TunnelFlag
1920x1080, 8bit, 4:2:0, 60 frames:
o CSGO
o EuroTruckSimulator2
o MINECRAFT
o wikipedia
1920x1080, 8bit, 4:2:0, 60 frames:
o ducks_take_off
o aspen
o old_town_cross
o pedestrian_area
o rush_hour
o touchdown_pass
1280x720, 8bit, 4:2:0, 60 frames:
o Netflix_FoodMarket2
o DrivingPOV (start frame 120)
o RollerCoaster (start frame 600)
o Johnny
o vidyo1
o vidyo4
o gipsrecmotion720p
o speed_bag
o shields
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640x360, 8bit, 4:2:0, 60 frames:
o red_kayak
o riverbed
o kirlandvga
o tacomascmvvga
o mmmovingvga
o niklasvga
5.3. Operating Points
Four operating modes are defined. High latency is intended for on
demand streaming, one-to-many live streaming, and stored video. Low
latency is intended for videoconferencing and remote access. Both of
these modes come in CQP and unconstrained variants. When testing
still image sets, such as subset1, high latency CQP mode should be
used.
5.3.1. Common settings
Encoders should be configured to their best settings when being
compared against each other:
o av1: -codec=av1 -ivf -frame-parallel=0 -tile-columns=0 -cpu-used=0
-threads=1
5.3.2. High Latency CQP
High Latency CQP is used for evaluating incremental changes to a
codec. This method is well suited to compare codecs with similar
coding tools. It allows codec features with intrinsic frame delay.
o daala: -v=x -b 2
o vp9: -end-usage=q -cq-level=x -lag-in-frames=25 -auto-alt-ref=2
o av1: -end-usage=q -cq-level=x -lag-in-frames=25 -auto-alt-ref=2
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5.3.3. Low Latency CQP
Low Latency CQP is used for evaluating incremental changes to a
codec. This method is well suited to compare codecs with similar
coding tools. It requires the codec to be set for zero intrinsic
frame delay.
o daala: -v=x
o av1: -end-usage=q -cq-level=x -lag-in-frames=0
5.3.4. Unconstrained High Latency
The encoder should be run at the best quality mode available, using
the mode that will provide the best quality per bitrate (VBR or
constant quality mode). Lookahead and/or two-pass are allowed, if
supported. One parameter is provided to adjust bitrate, but the
units are arbitrary. Example configurations follow:
o x264: -crf=x
o x265: -crf=x
o daala: -v=x -b 2
o av1: -end-usage=q -cq-level=x -lag-in-frames=25 -auto-alt-ref=2
5.3.5. Unconstrained Low Latency
The encoder should be run at the best quality mode available, using
the mode that will provide the best quality per bitrate (VBR or
constant quality mode), but no frame delay, buffering, or lookahead
is allowed. One parameter is provided to adjust bitrate, but the
units are arbitrary. Example configurations follow:
o x264: -crf-x -tune zerolatency
o x265: -crf=x -tune zerolatency
o daala: -v=x
o av1: -end-usage=q -cq-level=x -lag-in-frames=0
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6. Automation
Frequent objective comparisons are extremely beneficial while
developing a new codec. Several tools exist in order to automate the
process of objective comparisons. The Compare-Codecs tool allows BD-
rate curves to be generated for a wide variety of codecs
[COMPARECODECS]. The Daala source repository contains a set of
scripts that can be used to automate the various metrics used. In
addition, these scripts can be run automatically utilizing
distributed computers for fast results, with rd_tool [RD_TOOL]. This
tool can be run via a web interface called AreWeCompressedYet [AWCY],
or locally.
Because of computational constraints, several levels of testing are
specified.
6.1. Regression tests
Regression tests run on a small number of short sequences -
regression-test-1. The regression tests should include a number of
various test conditions. The purpose of regression tests is to
ensure bug fixes (and similar patches) do not negatively affect the
performance. The anchor in regression tests is the previous revision
of the codec in source control. Regression tests are run on both
high and low latency CQP modes
6.2. Objective performance tests
Changes that are expected to affect the quality of encode or
bitstream should run an objective performance test. The performance
tests should be run on a wider number of sequences. The following
data should be reported:
o Identifying information for the encoder used, such as the git
commit hash.
o Command line options to the encoder, configure script, and
anything else necessary to replicate the experiment.
o The name of the test set run (objective-1)
o For both high and low latency CQP modes, and for each objective
metric:
* The BD-Rate score, in percent, for each clip.
* The average of all BD-Rate scores, equally weighted, for each
resolution category in the test set.
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* The average of all BD-Rate scores for all videos in all
categories.
For non-tool contributions, the test set objective-1-fast can be
substituted.
6.3. Periodic tests
Periodic tests are run on a wide range of bitrates in order to gauge
progress over time, as well as detect potential regressions missed by
other tests.
7. Informative References
[AWCY] Xiph.Org, "Are We Compressed Yet?", 2016, .
[BT500] ITU-R, "Recommendation ITU-R BT.500-13", 2012, .
[CIEDE2000]
Yang, Y., Ming, J., and N. Yu, "Color Image Quality
Assessment Based on CIEDE2000", 2012,
.
[COMPARECODECS]
Alvestrand, H., "Compare Codecs", 2015,
.
[DAALA-GIT]
Xiph.Org, "Daala Git Repository", 2015,
.
[DERFVIDEO]
Terriberry, T., "Xiph.org Video Test Media", n.d., .
[FASTSSIM]
Chen, M. and A. Bovik, "Fast structural similarity index
algorithm", 2010, .
[L1100] Bossen, F., "Common test conditions and software reference
configurations", JCTVC L1100, 2013,
.
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[MSSSIM] Wang, Z., Simoncelli, E., and A. Bovik, "Multi-Scale
Structural Similarity for Image Quality Assessment", n.d.,
.
[PSNRHVS] Egiazarian, K., Astola, J., Ponomarenko, N., Lukin, V.,
Battisti, F., and M. Carli, "A New Full-Reference Quality
Metrics Based on HVS", 2002.
[RD_TOOL] Xiph.Org, "rd_tool", 2016, .
[SSIM] Wang, Z., Bovik, A., Sheikh, H., and E. Simoncelli, "Image
Quality Assessment: From Error Visibility to Structural
Similarity", 2004,
.
[STEAM] Valve Corporation, "Steam Hardware & Software Survey: June
2015", June 2015,
.
[TESTSEQUENCES]
Daede, T., "Test Sets", n.d., .
[VMAF] Aaron, A., Li, Z., Manohara, M., Lin, J., Wu, E., and C.
Kuo, "VMAF - Video Multi-Method Assessment Fusion", 2015,
.
Authors' Addresses
Thomas Daede
Mozilla
Email: tdaede@mozilla.com
Andrey Norkin
Netflix
Email: anorkin@netflix.com
Ilya Brailovskiy
Amazon Lab126
Email: brailovs@lab126.com
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